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#ifndef VOICE_H_
#define VOICE_H_
#include "types.h"
#include "envelope.h"
#include "oscillator.h"
#include "filter.h"
struct Synth;
struct Voice {
struct Synth *synth;
uint8_t note;
float detune;
float volume;
float pan;
uint32_t time;
struct Envelope osc_env, filter_env;
struct Oscillator osc;
struct Filter filter;
};
void voice_init(struct Voice *voice, struct Synth *synth);
void voice_note_start(struct Voice *voice, uint8_t note, uint8_t velocity);
void voice_stop(struct Voice *voice);
void voice_render_sample(struct Voice *voice, float *out);
#endif /* VOICE_H_ */